![modo 801 modeling modo 801 modeling](https://online-courses.club/wp-content/uploads/2019/06/Modeling-Ant-Man-Helmet-In-Modo-Using-Mesh-Fusion-2019-with-Leouvon-Gumroad.jpg)
Modo adds only the necessary transforms on an as-needed basis to reduce scene overhead. By default, new items do not have transform items associated with them (even though they are visible within the Properties panel). (To override a channel, the transforms must first exist and be referenced.) Transform items are channel groups associated with an item that store the item's transform values (controlling its position, rotation, or scale). Zero: Returns the item's center position to the World Space center (0,0,0) without changing the position of the backdrop item itself.Īdd: Adds the selected set of transforms to the Channel list while keeping the default 0,0,0 values. Reset: Resets the selected transform values to (0,0,0) to return the items to the World Space center position. Scale XYZ: Adjust the size of the backdrop items. By changing the order, you can sometimes reduce or eliminate gimbal lock. Order: Sets the order that Modo uses to apply rotations to the backdrop image.
![modo 801 modeling modo 801 modeling](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/28d0b521125501.56103e8413c90.jpg)
However, in most instances, consider adjusting the Projection Type option to position the image toward a specific viewport instead of rotating the image. Rotation XYZ: Adjust the backdrop item's rotation in the viewport. All transforms originate from the plane's center point. Position XYZ: Specify the positional values for placing the backdrop image within the viewport. Once you've grouped them, you can toggle the visibility of all the backdrop images with a single action. Once you have defined a number of different views, you can group them together by pressing Ctrl+ G. You can set the image, orientation, and adjust the image properties. Then select the newly created layer and define the backdrop settings within its Properties panel. To add a background image, choose Item > Create Backdrop, which creates a new background item layer in the Item List. You can manipulate backdrop items with the standard transform tools. They are items in the Item List, and Modo saves them with the scene. Because backdrop items are only meant for reference, they do not contribute to the rendered output. The backdrop image acts as reference for geometry creation and can be a photograph, a line drawing, or even a blueprint. You are here: Modeling > Modeling with Images Modeling with Imagesīackdrop items are modeling aids for you to add images into a background plane.